Smart Mount/Dismount
Uses a ground mount in non-flying areas and a flying mount in flying-enabled zones, dismounting if already mounted.
#showtooltip
/dismount [mounted]
/cast [flyable]Emerald Drakonid
/cast Grand Armored GryphonMount and travel macros for Protection Warrior can streamline your movement, ensuring you quickly get where you need to be. These macros help with efficient mounting, dismounting, and switching to useful travel forms like a racial mount or even a specific travel ability. Optimizing these actions allows you to maintain focus on your surroundings and tasks.
Uses a ground mount in non-flying areas and a flying mount in flying-enabled zones, dismounting if already mounted.
#showtooltip
/dismount [mounted]
/cast [flyable]Emerald Drakonid
/cast Grand Armored GryphonCharges or Intervenes a target if one exists, otherwise casts a ground mount for quick travel.
#showtooltip
/cast [combat,@target,harm]Charge;[combat,@target,help]Intervene
/cast [nomounted,nocombat]Grand Armored GryphonUtilizes a racial travel ability or covenant travel ability like Door of Shadows for quick movement.
#showtooltip
/cast [indoors]Door of Shadows;Swift White SteedProtection Warriors benefit from mount and travel macros to instantly switch between combat and travel modes. This reduces key presses and ensures you're always using the most efficient movement option available, whether it's a mount or a utility ability.
Yes, you can integrate your covenant ability into a travel macro. For example, a Night Fae Warrior could include Soulshape for a quick burst of movement, or a Venthyr could use Door of Shadows for teleportation.
You can use conditionals like [flyable] in your macro. This tells the game to cast your flying mount when flying is allowed, and your ground mount otherwise. The macro will also dismount you if you are already mounted.