Arms Warrior Mount & Travel Macros

Arms Warriors utilize Mount & Travel macros for efficient world traversal. These macros streamline mount summoning, dismounting in combat, and managing travel forms. They ensure quick transitions in and out of mounted combat or travel situations.

Starter macros

Smart Mount/Dismount

Summons a random mount or dismisses it if already mounted. If in a no-mount zone, it attempts to use a travel form like Running Wild if available.

#showtooltip
/cancelform
/cast [mounted] Dismount; [flyable] Albino Drake; Traveler's Tundra Mammoth

Mount Up (Ground Only)

Summons a ground mount, useful for areas where flying is restricted or to prevent accidental flying.

#showtooltip
/cast Traveler's Tundra Mammoth

Emergency Dismount/Charge

Dismounts the player and immediately casts Charge on a target if in combat. If no target, it simply dismounts.

#showtooltip
/dismount [combat]
/cast [combat,@target,harm,nodead] Charge

FAQ

Can I include multiple mounts in one macro?

Yes, you can list multiple mounts in a single /cast command, separated by semicolons. The macro will attempt to use the first available mount in the list.

How do I make a mount macro work for both flying and ground mounts?

You can use conditionals like [flyable] to specify a flying mount when in a flying zone, and then list a ground mount as the default if not flyable.

What does /cancelform do in a mount macro?

/cancelform ensures that if you are in a druid travel form or similar shapeshift, you will exit that form before attempting to mount, preventing conflicts and ensuring proper mount summoning.

More Arms Warrior macros