Outlaw Rogue Interrupt Macros

Outlaw Rogues rely on timely interrupts to control enemy casting and mitigate incoming damage. Efficient interrupt macros are crucial for maintaining pressure in both PvE and PvP encounters. These macros help Outlaws quickly stop dangerous spells, improving their survivability and utility.

Starter macros

Focus Target Kick

Interrupts your current focus target with Kick.

#showtooltip Kick
/cast [@focus] Kick

Mouseover Kick

Interrupts the target your mouse is hovering over with Kick.

#showtooltip Kick
/cast [@mouseover] Kick

Arena 1, 2, 3 Kick

Interrupts Arena Enemy 1 with Kick.

#showtooltip Kick
/cast [@arena1] Kick

FAQ

Why use a focus kick macro as an Outlaw Rogue?

A focus kick macro allows you to interrupt a secondary target without switching your primary target. This is highly effective when you need to maintain damage on one enemy while controlling another's spell casts.

How can I make my interrupt macro also target my current enemy if I don't have a mouseover or focus?

You can modify the macro to include a fallback. For example, `/cast [@mouseover,harm,nodead][@focus,harm,nodead][] Kick` will cast Kick at your mouseover, then your focus, and finally your current target if neither of the others exist.

Are there specific situations where an Arena 1, 2, or 3 kick macro is better than a simple target kick?

Arena macros are superior in PvP arena settings because they allow for instant interrupts on specific enemy players without needing to target them directly. This saves critical time and reduces the chance of mis-targeting in fast-paced combat.

More Outlaw Rogue macros