Windwalker Monk Opener Sequence Macros

An effective opener sets the tone for your damage rotation as a Windwalker Monk. These macros help streamline your initial ability usage, ensuring a smooth and powerful start to combat. By consolidating several actions, you can maximize your burst potential right from the pull.

Starter macros

Standard Opener

This macro executes a standard opener sequence with Fists of Fury and Strike of the Windlord.

#showtooltip Fists of Fury
/castsequence reset=7 Fists of Fury, Strike of the Windlord, Blackout Kick, Rising Sun Kick

AoE Opener

This macro prioritizes AoE abilities for initial pulls involving multiple enemies.

#showtooltip Spinning Crane Kick
/castsequence reset=7 Spinning Crane Kick, Fists of Fury, Strike of the Windlord

Burst Opener with Trinket

This macro incorporates a burst cooldown and an on-use trinket into the opener.

#showtooltip Storm, Earth, and Fire
/cast Storm, Earth, and Fire
/use 13
/cast Fists of Fury

FAQ

Why is an opener macro important for Windwalker Monks?

An opener macro helps Windwalker Monks execute a precise sequence of abilities quickly, maximizing initial burst damage and setting up the rest of the rotation effectively.

Can I include racial abilities or Covenant abilities in these macros?

Yes, you can integrate racial abilities like Arcane Torrent or Covenant abilities such as Weapons of Order into your opener macros. Simply add the spell name to the /cast or /castsequence line.

What does 'reset=7' mean in a castsequence macro?

The 'reset=7' condition in a /castsequence macro means the sequence will reset to the first ability after 7 seconds of inactivity or combat ending. This helps ensure your opener is ready for each new pull.

More Windwalker Monk macros