Feral Druid Mount & Travel Macros

Feral Druids benefit from efficient mount and travel macros, as quickly shifting forms is crucial for both combat and movement. These macros help streamline the process of getting around and engaging enemies. They allow for rapid transitions between mount, travel form, and cat form.

Starter macros

Flight/Ground Mount & Travel Form

This macro casts your fastest available mount in open areas, switches to Travel Form in restricted areas, and dismounts when pressed again.

#showtooltip
/cast [swimming] Aquatic Form; [outdoors,nomounted,flyable] Obsidian Nightwing; [outdoors,nomounted] Wild Charge; [indoors,nomounted] Cat Form; [mounted] Dismount

Travel Form & Cat Form Toggle

This macro casts Travel Form in advantageous situations or Cat Form when indoors or in combat.

#showtooltip
/cast [swimming] Aquatic Form; [indoors] Cat Form; [combat,noindoors] Cat Form; Travel Form

Mouseover Wild Charge (Travel Form)

This macro casts Wild Charge on a friendly target while in Travel Form, or on your current target if no mouseover exists.

#showtooltip Wild Charge
/cast [form:3,@mouseover,help,nodead] Wild Charge; [form:3,harm] Wild Charge; [form:3] Wild Charge

FAQ

How do I choose between a specific mount and Travel Form?

You can use conditional statements like [flyable] or [outdoors] to prioritize specific mounts when applicable, and then fall back to Travel Form for other situations.

Can I integrate Moonkin Form into a travel macro?

While possible, it's generally not optimal for swift travel due to Moonkin Form's movement speed limitations. It's better to keep your travel macros focused on faster movement forms.

Why would I want a separate macro for Wild Charge in Travel Form?

Having a dedicated Wild Charge macro for Travel Form allows for quick repositioning or closing gaps while maintaining your movement form, which is useful in both PvP and questing.

More Feral Druid macros